![]() Pellen's read and watched a few of the fan theories, but Gibson tries to avoid them. Hollow Knight's dialogue is minimal, and there's a lot of things to read between the lines, or correlate by connecting things different characters say, or spot in the background of scenes or the relation between spaces. Gibson admits it's "somewhat mysterious", which is an understatement. Those discussions include some very in-depth videos and essays about the deep setting details and backstory of Hallownest, which is communicated in pretty opaque ways within the game itself. Seeing the community react to each addition is another inspiration to keep up the pace of free DLC.
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